It’s worth picking up, but mostly for City of Brass fans who will endure a hampered version of the game for portability’s sake. On the PC, City of Brass is a tough but fair experience that draws inspiration from some of the best games in the genre, but the Switch port pulls the shortest straw. Fighting multiple enemies at once amplifies the myriad control issues, which compromises that tenuous roguelite seesaw of challenge which the game wants to wear proudly. Details like this imply it as a rushed adaptation to the Switch, whose other roguelites (like Dead Cells) frequently include a daily challenge option. Gone is the leaderboard or any online features, including daily challenges - strangely, a leaderboard option is technically presented in the menu, but only collects your own run history. As a port, City of Brass on the Switch is left wanting.
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